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| Module code: PIB-PR3 |
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2V+2P (4 hours per week) |
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5 |
| Semester: 3 |
| Mandatory course: yes |
Language of instruction:
German |
Assessment:
Project work with: Presentation: 45 minutes, followed by a technical discussion Term paper: 20-30 DIN-A4-pages
[updated 23.10.2026]
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PIB-PR3 (P221-0033) Applied Informatics, Bachelor, regulation 01.10.2022
, semester 3, mandatory course
PIB-PR3 (P221-0033) Applied Informatics, Bachelor, regulation 01.10.2026
, semester 3, mandatory course
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60 class hours (= 45 clock hours) over a 15-week period. The total student study time is 150 hours (equivalent to 5 ECTS credits). There are therefore 105 hours available for class preparation and follow-up work and exam preparation.
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Recommended prerequisites (modules):
PIB-PR1 Programming 1 PIB-PR2 Programming 2
[updated 10.10.2026]
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Recommended as prerequisite for:
PIB-ASE Automated Software Development PIB-BCI Brain-Computer Interface PIB-CCOM Cloud Computing PIB-CUDA Introduction to Parallel Programming with CUDA PIB-EISP PIB-EJB Enterprise Java Beans PIB-EPDA PIB-EWM Design Patterns PIB-GDEV Game Design and Development PIB-HCI Human Computer Interaction PIB-INET Internet Technologies PIB-IOTA PIB-IROB Software Development for Collaborative Industrial Robots PIB-MADA Mobile Application Development (Android) PIB-MSIA PIB-NETW .NET Concepts and Tools PIB-NSIM PIB-NUMS Numerical Software PIB-PA Project Work PIB-PITS IT Security Project
[updated 21.10.2026]
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Module coordinator:
Prof. Dr.-Ing. Martin Burger |
Lecturer: Prof. Dr.-Ing. Martin Burger
[updated 28.09.2016]
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Learning outcomes:
After successfully completing this module, students will be able to apply systematic methods of error diagnosis as well as modern development tools to ensure the quality, efficiency, and readability of their software. - They will be able to apply the principles of the Clean Code to ensure the readability and maintainability of their code. - Students will be able to design object-oriented software solutions using established design patterns to create flexible and maintainable architectures. - They will be able to integrate advanced libraries and frameworks into their software projects to extend their functionality. - They will be able to implement test automation and embed it in continuous integration to continuously ensure the quality and stability of their software. - They will be able to analyze and refactor existing software in order to improve its structure and efficiency. - Students will be able to apply problem-solving strategies to independently translate complex programming tasks into executable and robust code. - They will be able to plan and carry out a software project as part of a team, using agile practices and version-controlled collaboration.
[updated 23.10.2026]
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Module content:
The focus is on designing robust object-oriented architectures, improving software quality through refactoring and error diagnosis, and the use of modern tools and collaborative workflows in software development. The following topics will be taught based on the Java programming language and other relevant tools and consolidated through practical exercises: Advanced object-oriented programming: - Design patterns for structuring flexible systems (e.g., Singleton, Factory, Observer) Clean code and software quality: - Principles of clean code, including naming conventions, comments in code, method structure and simple design Refactoring, tools, and error diagnosis: - Systematic debugging and runtime analysis using the IDE debugger (breakpoints, watchpoints, call stack inspection) - Refactoring to improve readability and maintainability - Support from modern IDEs (e.g., IntelliJ IDEA) Test automation and continuous integration: - Unit and integration tests with JUnit - Continuous integration with build tools (Maven) and CI pipelines (GitHub Actions) Libraries and frameworks: - Google Guava for extended functionalities and data structures - jOOQ for type-safe and fluent-style SQL queries Version control and collaborative development: - Git basics: Repository management, branching and merge strategies - Collaborative work and continuous integration in the team workflow Project work: - Team project lasting several weeks that integrates and deepens the content taught
[updated 23.10.2026]
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Teaching methods/Media:
- Transparencies - Projector - Blackboard - Course-specific website
[updated 13.11.2024]
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Recommended or required reading:
- Bloch, J. (2017). Effective Java (3rd Edition). Addison-Wesley Professional - Farley, D. (2010). Continuous Delivery: Reliable Software Releases through Build, Test, and Deployment Automation. Addison-Wesley Professional. - Farley, D. (2021). Modern Software Engineering: Doing What Works to Build Better Software Faster. Addison-Wesley Professional. - Martin, R. C. (2008). Clean Code: A Handbook of Agile Software Craftsmanship, 2nd Edition. Pearson. - Skoulikari, A. (2024). Learning Git: A Hands-On and Visual Guide to the Basics of Git. O"Reilly Media. - Ullenboom, C. (2025). Java ist auch eine Insel: Einführung, Ausbildung, Praxis. Rheinwerk.
[updated 23.10.2026]
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